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Originally Posted by agzg
Also, game designers use math A LOT, and A LOT of algebra - so if he likes video games, that might be a way to relate. People who write computer programs use all sorts of math, including algebra.
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Very true. He loves video games, so his teacher tried this one. The answer he got was "I don't care how they come up with them. I just like to play them." Oy.
(Meanwhile, mom and I have added our own style of motivation. No video games at all on school days -- the "old" rule was no more than one hour of "screen time" on school days -- unless and until we, his teacher and his tutor see improvement. He doesn't have to start making As all of a sudden, but we have to see that he's trying his best.)
Quote:
Originally Posted by agzg
Something as simple as figuring out what you need to tip (total times .2 equals x) is a good example of algebra. . . . .Also, baking! How do you double or halve a recipe?
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Quote:
Originally Posted by ree-Xi
From figuring out tips (divide by ten then add half to get to 15%), . . . . to adjusting recipes for fewer or more servings than the original calls for, to estimating project timelines, to figuring out how far it is from point A to point B, or reading a "to scale" map, I absolutely use math on a regular basis.
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Right, but these are all basic math -- for the most part standard addition, subtraction, multiplication and division. He has that stuff down. He gets how he'll use that kind of math throughout his life. He doesn't get how he'll use algebra --
e.g., linear equations, to use what they're working on now -- in everyday life.
There's some good food for thought here. Thanks, everyone and keep them coming.